![]() Sv_maxupdaterate 100: This variable sets the maximum amount of updates the server will send to each client per second. ![]() Here are some explanations on the most important variables: If you have spaces somewhere (the name of the server for example), be sure to write it between quotes. ![]() means the server will ignore everything behind // on that line, so if you want to stop using a variable, put // in front of it - this commonly referred to as "commenting out"Įvery variable has to be put on its own line, or else it will not be read and/or give an error. One of the most important things to keep in mind while writing the server.cfg is the syntax. Don’t name it anything yet just open it.įor a complete list of Half Life 2 Cvars, see this. Half Life 2 Deathmatch uses the APP ID 232370, you can login anonymously to download the server files (see all app ID's here):Ĭreate this file using notepad-simply right-click in the folder and select New⇒Text Document. Once SteamCMD has completed downloading it's files, the dialog box will resemble: You can make a folder anywhere except within the SteamCMD folder! For the sake of this guide and ease of cd changes in the tool, I use the root of my drive: E:\hl2mp While SteamCMD is downloading the tool, go ahead and setup your server directory. Note: Do not install server files within the SteamCMD folder. Run the steamcmd.exe to install the tool's files, the dialog will appear installing files: However, you can paste text to CMD prompts: This makes it easier to send the directory command as it is shorter. Note: In this guide the directory will be the root of the Hard Drive: E:\ Steam now uses SteamCMD (formerly HLDSUpdateTool) to download server files.ĭownload SteamCMD for your respective Operating System:Īfter you have downloaded SteamCMD, extract the steamcmd.exe to a folder on your server drive. ![]() If you already have the server files or have installed a SRCDS via SteamCMD before and know how to download server files, you can skip this. This process is the same for all source engine games. ![]()
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